Divergent melee splash. Divergent Melee Splash Support. Divergent melee splash

 
 Divergent Melee Splash SupportDivergent melee splash  10% less damage 45% more attack speed 3 attacks (100+122+144 = 122 avg) total avg multiplier: 59

For buff use bloodrage. Envy. Divergent Pride: "Nearby Enemies have -5% to Physical Damage Reduction", which can translate in a damage multiplier. Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. Divergent Pride: "Nearby Enemies have -5% to Physical Damage Reduction", which can translate in a damage multiplier. Divergent: 1% increased Duration of Cold Ailments: 100: Item acquisition. With melee splash on Spiders they splash damage to the boss. - Put Hydrosphere on the boss for more damage. I like it! Reply. Buy. With non-divergent melee splash and Hydrosphere up I should be doing about 4. Supported Skills have +5 to Melee Strike Range Melee Splash Support Divergent Supported Skills deal -100% less Damage to surrounding targets Pulverise Support. I returned to Heavy Strike with melee splash after EQ and slams got nerfed a while ago but quickly moved on to Boneshatter. Corrupted No. However, you can equip AC and hit the sphere (with Molten Strike) for 2x balls against a single enemy. By placing a Hydrosphere on top of an boss the spiders can hit the boss + sphere. 1. - Void Beacon jewels, flesh and flame. g. g. I'm with a 480 pDPS one handed axe and some other pretty sick items, with full ascendancy tree, at level 79 and I can barely do 16 maps. This interaction makes Divergent Melee splash the best option to use for both single target and AoE clearing, which clearly is something GGG wants to avoid. It ALREADY is better, then you have to realize I didn't even account for the quality on added chaos or melee phys, which makes. 10 months ago. Horadric Malus is used to complete Tools of the Trade quest. 00% Radius: 8 / 16 Requires Level 10 Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. 6k. Ruthless. It does take a bit to get used to frenzy's range and if you are leveling using this build I'd recommend buying the alt quality gems outright before you start rather than using the gems you'd get from the vendor,. Dvergent splash like doubles the mapping speed. Melee Splash Support Melee Splash Support Support, Melee, Attack, Strike, AoE Icon: S Level: (1-20) Cost & Reservation Multiplier: 130%. Supported Skills have (0-57)% more Melee Splash Area of Effect. 3. Melee Splash Support: Supported Skills have (0–10)% increased Area of Effect: 50: Anomalous Melee Splash Support: Supported Skills deal (0–20)% increased Melee Damage: 100: Divergent Melee Splash. Look to get both awakened minion damage and a divergent melee splash. 0. If it's near the boss, the two splash damage will overlap effectively giving out double the damage. Are people just using divergent melee splash for clear and gem swapping for single target? I can't seem to find any up to date information about it 2 5 Related Topics Action role. This was my first big upgrade on the build. I basically only switch to multistrike when doing pinancles or in the sanctum. Since we are using Divergent Melee Splash, the splash damage will hit Hydrosphere and Hydrosphere will release the same amount of splash damage. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. - Divergent Melee Splash gets rid of the "deals #% less damage to surrounding enemies" (3% less without squire, 15% MORE with squire) The skill our spiders use, Viper strike, like all strikes, actually hits in a small area where it’s used. Cost & Reservation Multiplier: 130% Requires Level 72 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. (Affects Melee Strikes, including the Default Attack. Oh and pob dps doesn't Include 100% more dmg multiplier from divergent melee splash and hydrosphere. (Divergent melee splash + Hydrosphere) 6 Feb 2022 - Updated passive tree 3. Chaos Orbs. Every target hit will splash, hydrosphere can be hit and splashed off. Divergent Multistrike Support 20%. Divergent/ awakened melee splash - more damage. Support the site Merchandise. 6k. Divergent Melee Splash Support. 239. Your gloves aren't from this world. 63, that's with 1. What you are saying is exactly what's happening: the unmodified attack is able to hit both the sphere and the boss, then both will have a splash area around them. My character is level 92 and saving for aegis. 373. Melee Splash Support: Supported Skills have (0–10)% increased Area of Effect: 50: Anomalous Melee Splash Support: Supported Skills deal (0–20)% increased Melee Damage: 100: Divergent Melee Splash Support: Supported Skills deal (-40–0)% less Damage to surrounding targets: 50: Power Charge On Critical SupportDivergent Melee Splash Support, Melee Splash Support. I also use Hydrosphere + Divergent Melee Splash on spiders to basically double their damage because since legion all strikes have small aoe so when Hydro is right at top of boss spiders will hit both boss and hydro, splash from hydro and that hits boss again. 5% increased Attack Speed 3% increased Damage 10%. Get Inspiritation instead, solves mana issues too. 1. Hydrosphere turns Divergent Melee Splash into a 99% more damage support. Summon Raging Spirit. Recipes. Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets Supported Skills deal (4-38)% less Damage to surrounding targets [ Supported. Not the best mapper by any means, but decent enough. I also noticed higher rewards in simulacrum. 20/20 has 1% less splash damage, so your single target damage nearly doubles. Is the Divergent Melee Splash + Hydrosphere tech a thing on this build, and worth using if so? ign: aan_allein_daishan. GLOVES The gloves are Triad Grip with 1 red and 3. Strike skills are melee skills which hit a single target or all enemies with a melee's swing radius. You do lose alot not pathing to the left of the tree. Dominating Blow Attack, Minion, Duration, Melee, Strike Level: (1-20) Cost: 8 Mana Attack Damage: (165-238)% of base Effectiveness of Added Damage: (165-238)% Requires Level 28 Attacks enemies with a melee strike, applying a debuff for a short duration. Infernal Blow Attack, AoE, Melee, Strike, Fire, Duration Level: (1-20) Cost: 6 Mana Attack Damage: (104-166)% of base Effectiveness of Added Damage: (104-166)% AoE Radius: 15 Requires Level 12 Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. If you don't want to commit lots of currency then easiest DPS increase for you is divergent melee splash and do a arcanist brand - hydrosphere setup. More dps. - you can use the Hydrosphere trick on bosses. I am clearing more and more deathless sims now that I'm. Withering Touch Support 12%. The awakened melee splash is about 5-7c. Although spiders are supplementary to hoag, they still do damage and help with clear. . Cold Ailment Effect (BOSSING & CLEARING)Anyone knows if the hydrosphere + divergent(?) melee splash works for extra single target? Ghazzy posted a video a while ago that claimed it still works for minions and only got nerfed for player attacks. I was thinking since I already run an asenath glove on top of profane Bloom, if I just down one minion the whole pack will explode. Per 1% Quality:1Superior2Anomalous3DivergentSupported. I self crafted a 11 passive cluster (magic at the moment, I clearly don't have the budget to imprint and try the life roll) I can now confirm that the divergent melee splash / hydrosphere work really well and carry my pinacle boss dps at the moment. It removes the less damage and that's reflected to the boss via hydrosphere, so it goes from 50% more damage to around 100%. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills deal 0. the best way to get this is 12 passive +atk speed, 35% inc effect minion clusters. Divergent Melee Splash Support, Melee Splash Support . Changing melee splash to awakened unbound ailments shifts things to 2. There's lots of room for more damage if that's what you're after, mostly ghastly jewels need improving, better belt, corrupted boots, better shield (easy to craft with essence and harvest plus Aisling). Although we lose the default Area of Effect. 👻3. Superior. Divergent Melee Splash Support, Melee Splash Support. The game has to generate the projectile's starting point somewhere consistently, and you don't want to generate them all on a single point in the center of the sphere because that can create really screwed up projectile path generation. Auras. 3. ES: 1,502 54%So Divergent Glacial Hammer grants it 20% increased Area of Effect. The upgrade priority when entering a new budget is always to get a Helm first, then upgrade the wand. 15. Additional Effects per 1% Quality: Supported Skills deal 0. MLB: #54. There are small delays between boneshatter's pulses, so when monsters die to splash damage before pulse, it just stops chaining. This should be swapped out for Multistrike on Pinnacles and Ubers. Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. Utility Minions Core Minions. You might know that divergent melee splash + hydrosphere doubles your dps. Spoiler. Increased Duration. Buy. 0c Geomancer 3. For single target, you have to have The Tribal Fury allocated, summon Hydrosphere close to the boss and target the Hydrosphere with your boneshatter. Frost Blades creates blades off the orb,. Swap melee splash > Multistrike for Piety boss fight Unlinked:. So looking for a solution, I tossed Divergent Melee Splash into the golem links (replacing damage on full life) This move dropped my dps value to 89 million, but gave the golems LOTS more clear speed. About. Also you need to consider melee splash off of hydrosphere to get "full full dps". Added chaos average damage at lvl 20 = 210. Place two or more different Emblems in a Map Device to access the Domain of Timeless Conflict. 3. With all this range you can reach enemies further than your Flesh and Stone aura, and all those hits splash making clear. Best is the block-mastery mana on block, or mystic. If we raise this to 53 quality with diallas malefaction, we WILL see a 65% more damage mod. Defiance Banner. All that said, the damage is probably higher with the Hydrosphere method, but trying to avoid your own skill on the target. I killed Sirius, Eater of world, Searing exarch. Level 16. Melee Skills have 12 % increased Area of Effect. Season 7. Ancestral call is probably good enough that you don't need melee splash for clear, which is really useful. 5. Get that minion dmg up to 5 aswell ASAP. This is because the unintended interaction of Melee Splash cleaving on. Anomalous. The splash. Lvling guide Level with any meta lvling skill that is melee and phy. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. 6 Chaos Orbs Trade Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets [. Divergent Melee Splash support can be a 100% damage multiplier option for other strike skills. Ive also seen people use that with divergent melee splash for a 100% more multi and skipping the need to gem swap at the boss. Performance is good. Ditch melee splash. Requires Level 72. [PoE 3. Bone Armour. (lets be honest, your arent using splash on it though) But divergent doesnt increase your single target dps at all so even if awakened only increased your dps by like 1%, it's still better in that scenario. Being near it grants you more attack speed. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. - Void Beacon jewels, flesh and flame. Flammability. Main Skill Mode (5+ links) Normal 100%. Melee splash can stay always socketed and divergent quality makes it a huge multiplier. Divergent: Maximum 0. I tested dot capped fang build with and without divergent melee splash in sim 30 with double explode, and got the same rewards for both. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. But it's easy to try out and see what you like the best. Although spiders are supplementary to hoag, they still do damage and help with clear. Divergent Melee Splash is worth it when using hydrosphere. I'm at the point where I'm unsure it's worth the hassle as in. in isn't affiliated with or endorsed by Grinding Gear Games in any wayAt the moment I'm using Melee Splash instead of Multistrike for mapping which gets the job done perfectly, but will likely pick up asenaths and go back to multi. 5% increased Area of Effect Supported Skills deal 1% increased Melee Damage Supported Skills deal -2% less Damage to surrounding targets. Putting hydrosphere on the boss means that when the spiders use viper strike on it, they’ll also. I agree with your recommendation for the audience. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. Multistrike. It has a good amount of added damage, then you use anger for even more, then divergent chance to bleed. I do run Divergent Multistrike currently even for mapping, as the extra hits from it target random enemies anyways, but Melee Splash definitly feels better in high density. Awakened Fire Penetration. Awakened Melee Physical Damage. Minions can not hit hydrospheres. Quality. Downsides/notes: Gem swap Melee Splash for 40-60% more dps (Unbound / Awa Unbound ailments) Needs a Loreweave with a white socket to gem-swap (6W 78% res loreweave is relatively cheap in sc trade though) 3 buttons to press besides SRS to sustain damage; Divine Blessing. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Divergent Melee Splash Support. 1. the best way to get this is 12 passive +atk speed, 35% inc effect minion clusters. Boneshatter does damage to yourself so it spawns the Hydrosphere on top of yourself making targeting it much easier than if it spawned on the boss. It has 0 uses since Tribal Fury is a 20% quality Divergent Melee splash. Contribute. Ancestral Call actually has a less damage modifier to it, but deals the same damage to all targets hit (maximum 3). Support, Melee, Attack, Strike, AoE. 0. ES: 7,850Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 1% increased Damage 1% increased Projectile Speed Fires 0. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4 Phantasmal 0. Requires Level 8. Disclaimer: In my 3. because a 20/20 version still has -1% less damage. 0c Imperial Delirium Orb. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Decent mapper, especially with divergent Melee Splash. Anomalous/Divergent Melee Splash: Which grants 20% increased Melee Damage/40% more Damage to surrounding targets respectively. Combined with Herald of Ice & +strike target and melee splash provides decent clear capability even if melee. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported. Divergent Melee Splash vs Awakened. Divergent melee splash is for mapping and costs <3div for a level 20. swap multistrike to kill bosses if u need or if u are doing sanctum. Use Divergent Melee Splash once you get to this version when mapping, and use Awakened Unbound Ailments when bossing. No matter what I do, even if I switch out all my defense for more offense, the clear speed is nothing compared to using melee splash gem. So looking for a solution, I tossed Divergent Melee Splash into the golem links (replacing damage on full life) This move dropped my dps value to 89 million, but gave the golems LOTS more clear speed. So not much change there. Enter Lunaris Temple, kill Piety and get Skillpoint in town Get Imperial Gardens Waypoint, finish Trial of Ascendancy and optionally get plum for fairgraves. Reply BlackHairSasha. Only works with daggers, claws and one handed swords. Path of. Its also the single best single target damage link if you can slot hydrosphere. for. No, there is no built in splash for most melee abilities. Edit. Press question mark to learn the rest of the keyboard shortcutsI managed to increase the dps of this build using the Melee Splash+Hydrosphere trick that someone here suggested. But melee splash also interrupts the pulse chain, and makes your clear worse. - This build can do quite literally everything in the game as long as our spiders can inflict physical and chaos damage to a monster. Improving Akaraalis build. That will cause melee splash around. 4 Chaos Orbs Trade Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets [ Supported Skills. Hi, I have this build up and running fairly well but I wondered why people still seemingly use divergent melee splash without hydrosphere (since it's nerfed interaction). 00% AoE Radius: 8 / 16 Requires Level 10 Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. GLOVES The gloves are Triad Grip with 1 red and 3. Get a divergent melee splash. Path of Exile is 99% about fighting huge swarms of enemies, and if you're playing a melee build which one-hit-kills everything it touches but only hits 4-8 enemies at a time, your build is measurably worse than an archer or mage who hits 20 enemies at. Lifetap. Chaos Orbs. Found The Squire and thought about spiders build my dps is really low and can't beat sirus A8, any tips?Damage to boss while hydrosphere is active on him means your splash damage from divergent melee splash (Supported Skills deal 1% less Damage to surrounding targets (20 quality effect)) reflects from boss to sphere and back again the boss which means you deal 99% more daamge to single target. The Last to Die is a Scourge League NPC. My character is level 92 and saving for aegis. It also grants a buff that causes the next unsupported movement skill more attack and cast speed on the next use on hit. Maybe a helm enchant for srs and work on crafting it. Chaos Orbs. Level. Melee Splash has been added to the game. 50 sec Critical Strike Chance: 5. If you can afford the Divergent version of the game. You need multistrike and melee splash support. Chaos Orbs. Additional Effects per 1% Quality: Supported Attacks deal 0. Awakened Melee Splash Support has been added to the game. Additional Effects. The original idea was to use Hydrosphere to proc EE + curse + Divergent Melee Splash, but they killed that interaction :( Reply reply Home; Popular; TOPICS. Frost Blades can be created from the following recipes:- Divergent Melee Splash gets rid of the "deals #% less damage to surrounding enemies" (3% less without squire, 15% MORE with squire) The skill our spiders use, Viper strike, like all strikes, actually hits in a small area where it’s used. When you have fullgeared free sockets, you can use a second movementskill, void sphere (interruptions. So, yeah they aren't comparable price wise. Whirling Blades Attack, Movement, Travel, Melee Level: (1-20) Cost: 10 Mana Requires Level 10 Dive through enemies, dealing weapon damage. Using hydrosphere method it's 62% more vs 99% more, with Awakened vs Divergent respectively. If dual wielding, will strike with both. 7s-ish cd. hi, This is definitely the the powerful character I have played in a long time and it was fairly cheap to gear. It literally doubles your DPS (you must not hit the sphere yourself though). When he enters the zone, any successful hit-stick made while running towards the line of scrimmage will result in a fumble. 500 melee splash You attack a Rhoa in the mud flats, and then you hear Brutus scream in the distance. If you feel comfortable you can switch to flicker at 38 but always keep separate bossing 4 link else you will cry. . Hydrosphere seems to still work with Divergent Melee Splash according to polo here, with the very explicit caveats. Since they dont deal any lightning or cold dmg, it doesn't even seem that the Hydrosphere is actually charging. Supported Skills deal Splash Damage to surrounding targets. Trust your mind and strengthen. 0. Awakened Melee Splash Support now has a Cost and Reservation Multiplier of 130% (previously 140%). Path of Exile Wiki editing functions. The area of effect created by Melee Splash has a base radius of 14 units. - Start buying alt quality gems, like divergent srs, divergent melee splash, divergent multistrike etc. Monsters gain 10% increased Maximum Life each time they are Revived. It's dirt cheap and this change alone boosts your DPS by almost 200k. they way i solved the issue with carrion when mapping was using anomalous multistrike+awakened melee splash while using torrent's reclamation and have regular Convocation linked to a +5 enhanced along with divergent vitality and clarity slotted to vertex; it makes convocation on a 1. If it's near the boss, the two splash damage will overlap effectively giving out double the damage. 10% less damage 45% more attack speed 3 attacks (100+122+144 = 122 avg) total avg multiplier: 59. SRS damage with added chaos = 739. strike skills have a small aoe. Loyalty Tattoo of Kiloava. No, it's not a targetable entity unfortunately, so no attaching of Brands and such either. 1. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Divergent/ awakened melee splash - more damage. There are small delays between boneshatter's pulses, so when monsters die to splash damage before pulse, it just stops chaining. Tribal Fury or Gloves. Frost Blades creates blades off the orb, so if you can position it to be between you and the boss, he'll be hit by both projectiles and the melee hit, can be a bit tricky with intimate bosses. Corrupted Yes. Free skill-sockets. I personally prefer rocking Cyclone - CWC - Desecrate - Fortify - Infused Channel - Inspiration in my 6L Business, Economics, and Finance. Player hits disable the hit-splash mechanic of Hydrosphere and sends it into a one second cooldown. But it's easy to try out and see what you like the best. For single target, you have to have The Tribal Fury allocated, summon Hydrosphere close to the boss and target the Hydrosphere with your boneshatter. maybe i should check again, can always use an extra point! We do not use MoM, it would leave you effectively with 0 mana pool against a strong opponent and that is undesirable. Empowered Elements. When you have fullgeared free sockets, you can use a second movementskill, void sphere (interruptions & virulences) - second wind, convocation (HoA-AI), enlighten (mana), increased duration support, anomalous vaal skeletons/ absolution/ chaos-golem buffing. 5% increased Melee Physical Damage Supported Skills have +0. divergent melee splash makes mapping feel great. Anomalous Melee Splash is the go to if you don't have the Squire for mapping, and should be swapped out for Divergent Multistrike for most optimal damage on single targets. You want chaos. So minions could hit it infinite times for double damage with divergent melee splash. Hi! I was using divergent melee splash support (cause it drops to me) and idk if awakened has a better performance. Divergent Melee Splash is as OP as I thought it would be when I saw the mod. Level 20. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. Melee splash extends the width of your vector as you swing your melee strike. 1. - Start buying alt quality gems, like divergent srs, divergent melee splash, divergent multistrike etc. You'll also need to do some changes to the tree. added phys as chaos from spirit offering is the best raw damage for bosses but flesh offering will give you the best mix of damage and clearspeed. Spoiler. Divergent Melee Splash Support for 373. but you'll need Tribal Fury notable ReplySingle target got hurt by the loss of Hydrosphere and Divergent melee splash shenanigans, but the curse changes mean if you build for poison you can stack a ton more of them up. 13] 100% Delirious, Low Budget: Successful, Divergent Melee Splash - YouTube Path of Building: Splash would only be for. 40k ehp in your current build will not be able to do simu30 comfortably. If that happens, the AoE won't affect it. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Supportable by either Ancestral Call Support in order to proc multiple secondary effects from the skill or Melee Splash Support to create overlapping nova's on each enemy hit by the original swing. So we get around ~20M; we don't lose that much from the hydrosphere change. Lastly, make additional targetsDivergent : Melee Strikes target (0–2) additional nearby Enemies: 20: Vigilant Strike: Phantasmal : Melee Hits Fortify for (0–2) seconds: 100: Support Gem /24 . It would be incredible for Arakali spiders, Divergent melee splash with 50+ quality that would be amazing! So yes prolly weaker than true ashes but strong as shite for niché builds. Divergent Melee Splash Support. Good call. second one emulates the interaction with hydrosphere and divergent melee splash that basically makes the spiders hit twice per attack if the hydrosphere is on top of the boss. Divergent : Melee Strikes target (0–2) additional nearby Enemies: 20: Vigilant Strike: Phantasmal : Melee Hits Fortify for (0–2) seconds: 100: Support Gem /24 . Quality 20. Reply reply BendicantMias • •. Melee Splash SupportSupport, Melee, Attack, Strike, AoEIcon: SLevel: (1-20)Cost & Reservation Multiplier: 130%Radius: 14Requires Level 8Supports melee strike skills,. It will be useful just for the 30% support gem quality on it's own. Continue reading "Bobby Wagner. Feels really solid right now, I'm getting decent minion speed from jewels so that support doesn't seem necessary. Crypto Divergent Melee Splash: 59% more to surrounding targets Neat/Weird ones: Anomalous Mana Leech: It is just Indigon but without a cap Anomalous Close Combat: 100% increase effect of combat rush Divergent Controlled Destruction: 25% chance for Lucky Damage AoE Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. - With divergent melee splash, putting a hydrosphere on a boss that your spiders are hitting will splash that % more damage hit from the sphere back onto the boss. 3. As a result, we noticed a huge increase in clear speed and slightly more damage on a single target overall. Hydro - essentially copies your damage offering you either 59% or 100% more depending on regular or divergent melee splash You want to have nearly 100% berserk uptime on bosses which is obtainable due to them offering you 20 power per cry, you want your hydro placed on top of them. Awakened Elemental Damage with Attacks. a 20/20 divergent has only 1% less splash damage than your initial hit. 5% increased Area of Effect Supported Skills deal 1% increased Melee Damage Supported Skills deal -2% less Damage to surrounding targets. When you have fullgeared free sockets, you can use a second movementskill, void sphere (interruptions & virulences), increased duration support, enlighten (manamanagement) convocation, vaal anomalous skeletons/ absolution/ chaos. 0. Is the Divergent Melee Splash + Hydrosphere tech a thing on this build, and worth using if so? ign: aan_allein_daishan. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Gem upgrades. For single target, you have to have The Tribal Fury allocated, summon Hydrosphere close to the boss and target the Hydrosphere with your boneshatter. 5 seconds average previous method, and 5. Anomalous/Divergent Melee Splash: Which grants 20% increased Melee Damage/40% more Damage to surrounding targets respectively. Life: 1. - This build can do quite literally everything in the game as long as our spiders can inflict physical and chaos damage to a monster. Note that you. With all this range you can reach enemies further than your Flesh and Stone aura, and all those hits splash. CryptoDivergent Melee Splash: 59% more to surrounding targets Neat/Weird ones: Anomalous Mana Leech: It is just Indigon but without a cap Anomalous Close Combat: 100% increase effect of combat rush Divergent Controlled Destruction: 25% chance for Lucky Damage Infused Channeling: Gain infusion after channeling for -. MuskieGo • 7 mo. Given the scenario of a white mob at full life, and a unique mob not on full life, while using something like Divergent Dual Strike. More posts you may like. com Fantasy. 5% increased Attack Speed. when you link in divergent melee splash (attacks hit the other target for only 1% less dmg), the portion that hits the hydrosphere splashes onto the boss as well for only 1% less damage than the portion that directly hit the boss. Level: 1–5. Awakened Minion Damage. Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets [ Supported Skills deal 2% less Damage to surrounding targets ] Supported Skills have 57% more Melee Splash Area of Effect Price history Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets Supported Skills deal (4-38)% less Damage to surrounding targets [ Supported Skills have (18-54)% more Melee Splash Area of Effect ] Price history In order for it to feel smoother and not require namelocking enemies, every strike skill now hits in a very small area by default, without needing melee splash at all. Cost & Reservation Multiplier: 150%. Unbound Ailments. In order for it to feel smoother and not require namelocking enemies, every strike skill now hits in a very small area by default, without needing melee splash at all. Free skill-sockets. Divergent Melee Splash Support. Sounds like an unfortunate side effect, because its a solid.